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Exhibit no. 8,663Acc. 2026.8663

[US] Innsmouth Charnel | PvE | nXPerience

Rust server · in the archive since 13 September 2026

Online 104.14.30.183:22014 checked 10m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#8,663top 39%
Last wipe24d agoSat 3 Oct, 21:41 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 04:20 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202621:41 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [US] Innsmouth Charnel | PvE | nXPerience mean?

The game's server browser reads these tags published by [US] Innsmouth Charnel | PvE | nXPerience: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] Innsmouth Charnel | PvE | nXPerience?

These Rust Server History lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does [US] Innsmouth Charnel | PvE | nXPerience run smoothly?

60 server fps on average over the last 48 hours, never below 59. As many as 101,074 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,013 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] Innsmouth Charnel | PvE | nXPerience run?

The recorded build for [US] Innsmouth Charnel | PvE | nXPerience is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is [US] Innsmouth Charnel | PvE | nXPerience online, and how reliable is it?

[US] Innsmouth Charnel | PvE | nXPerience is listed as online now. The uptime it reports puts the last restart at about 9 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is [US] Innsmouth Charnel | PvE | nXPerience located?

The name of [US] Innsmouth Charnel | PvE | nXPerience points to North America, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 104.14.30.183:22014.

Wipe record

What does wipe day look like on [US] Innsmouth Charnel | PvE | nXPerience?

At their busiest, its recent wipes drew an average of 1 players. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on [US] Innsmouth Charnel | PvE | nXPerience?

The rhythm of [US] Innsmouth Charnel | PvE | nXPerience cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 6 hours ago.

Player record

How does [US] Innsmouth Charnel | PvE | nXPerience rank against other Rust servers?

Player hours over the last seven days put [US] Innsmouth Charnel | PvE | nXPerience at #8,663: a place in the top 39% of all ranked servers.

How busy is [US] Innsmouth Charnel | PvE | nXPerience?

0 players are on [US] Innsmouth Charnel | PvE | nXPerience at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 13:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [US] Innsmouth Charnel | PvE | nXPerience?

The name of [US] Innsmouth Charnel | PvE | nXPerience carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does [US] Innsmouth Charnel | PvE | nXPerience run?

Generated by the game at size 4,123 with seed 1395492731, the map on [US] Innsmouth Charnel | PvE | nXPerience is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [US] Innsmouth Charnel | PvE | nXPerience?

Entering client.connect 104.14.30.183:22014 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.