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Exhibit no. 16,275Acc. 2026.16275
Atlas - 2x Quad Development (Staging)
Rust server · in the archive since 29 September 2026
Offline 104.129.132.27:28070 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Atlas - 2x Quad Development (Staging) mean?
You can see the tags Atlas - 2x Quad Development (Staging) publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp400 (Max players): Slot count: 400; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166257 (Build): Build number: 166257; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Atlas - 2x Quad Development (Staging)?
These Rust Server History lists include Atlas - 2x Quad Development (Staging): 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Server record
Which version of Rust does Atlas - 2x Quad Development (Staging) run?
Rust network protocol 2634 and build 166257 is the build Atlas - 2x Quad Development (Staging) runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Atlas - 2x Quad Development (Staging) online, and how reliable is it?
Atlas - 2x Quad Development (Staging) was last seen 28 days ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 29 September 2026.
Where is Atlas - 2x Quad Development (Staging) located?
No region is published by Atlas - 2x Quad Development (Staging). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 104.129.132.27:28070.
Wipe history
What is the wipe schedule on Atlas - 2x Quad Development (Staging)?
Its rhythm is not yet clear: too few of Atlas - 2x Quad Development (Staging)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 30 days ago its current world was made.
Player counts
How does Atlas - 2x Quad Development (Staging) rank against other Rust servers?
Over seven days of player hours, Atlas - 2x Quad Development (Staging) ranks #16,275, inside the top 69% of all ranked servers. Ranked against other quad servers, it stands at #643.
How busy is Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) is offline at present, having last been seen 28 days ago.
Map and rules
What are the rules and settings on Atlas - 2x Quad Development (Staging)?
The name states a 2x gather rate for Atlas - 2x Quad Development (Staging). You may join a group of up to 4 players (quad). survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does Atlas - 2x Quad Development (Staging) run?
Generated by the game at size 3,850 with seed 72357419, the map on Atlas - 2x Quad Development (Staging) is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Billy Joe's Custom Map.
How to join
How do I join Atlas - 2x Quad Development (Staging)?
Press F1 in Rust to open the console, then enter client.connect 104.129.132.27:28070 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded
Game
gmvanilla
mp400
ts4
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.