Open every day, at every hour Admission free 11,810 servers and 83,965 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,633Acc. 2026.3633

[10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

Rust server · in the archive since 1 October 2026

Online 104.129.132.229:29015 checked 12m ago

10x moddedoxide
To visit
Players now 2/ 100
2% full
7-day average1peak 3
Rank#3,633top 16%
Last wipe3h agoThu 29 Oct, 18:32 UTC · no schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:50 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202618:32 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct 202618:17 UTC7d ago
    Peak
    3
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Thu 15 Oct 202618:13 UTC14d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  4. Thu 8 Oct 202617:48 UTC21d ago
    Peak
    4
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  5. Thu 1 Oct 202621:10 UTC FW28d ago
    Peak
    4
    Crowd
    held half
    Lasted
    6.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 18:32 UTC
  3. 20d 20hThu 19 Nov, 18:32 UTC
  4. 27d 20hThu 26 Nov, 18:32 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 18:32 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 18:32 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
01020304023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 18:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins mean?

You can see the tags [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

The Rust Server History lists that feature [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins are: 10x Rust servers, on record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 10x.

Server entry

Does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run smoothly?

Averaged over the last 48 hours: 13 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 119,177 entities. The highest memory use was 4,401 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run?

On Linux, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins online, and how reliable is it?

The live count shows [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins online right now. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 1 October 2026.

Where is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins located?

There is no region published by [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.129.132.229:29015.

Wipe log

What does wipe day look like on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

At their busiest, its recent wipes drew an average of 3 players. At 24 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

A every Thursday at 18:32 UTC rhythm governs the wipes on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 3 hours ago, the current world is what it runs now.

Player record

How does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins rank against other Rust servers?

Over seven days of player hours, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins ranks #3,633, inside the top 16% of all ranked servers.

How busy is [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

Of its 100 slots, [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins currently has 2 filled. A seven-day average of 1 players is recorded, with a peak of 3. An average of 2 players at 20:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

The name states a 10x gather rate for [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run?

Seed 1626675080, size 4,000: such is the procedural map [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join [10/29] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

Enter client.connect 104.129.132.229:29015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.uprisingserver.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.