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Exhibit no. 8,189Acc. 2026.8189
Jitters Test Server
Rust server, NA · in the archive since 13 September 2026
Online NA 104.129.132.227:30015 checked 31m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 22 Sep11:26 22 Sep21:05 24 Sep00:14 24 Sep09:50 24 Sep16:28 25 Sep12:51 26 Sep20:43 27 Sep17:39 27 Sep23:42 30 Sep22:46 8 Oct10:56 14 Oct10:20 4 Nov10:20 5 Nov19:00 · FW 11 Nov10:20 18 Nov10:20 25 Nov10:20 2 Dec10:20 3 Dec19:00 · FW 9 Dec10:20
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:30 UTCAll times UTC.
The record of each wipe
-
Wed 14 Oct 202610:20 UTC15d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct 202610:56 UTC21d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 6 days
- Players before
- 0
-
Wed 30 Sep 202622:46 UTC29d ago
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 7.5 days
- Players before
- 0
-
Sun 27 Sep 202623:42 UTC32d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
-
Sun 27 Sep 202617:39 UTC32d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Sat 26 Sep 202620:43 UTC33d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Fri 25 Sep 202612:51 UTC34d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Thu 24 Sep 202616:28 UTC35d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Thu 24 Sep 202609:50 UTC35d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Thu 24 Sep 202600:14 UTC36d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 2
Open the archive box: 2 earlier wipes
-
Tue 22 Sep 202621:05 UTC37d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Tue 22 Sep 202611:26 UTC37d ago
- Peak
- 3
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 10:20 UTC, in 5d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 9hWed 4 Nov, 10:20 UTC
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 12d 9hWed 11 Nov, 10:20 UTC
- 19d 9hWed 18 Nov, 10:20 UTC
- 26d 9hWed 25 Nov, 10:20 UTC
- 33d 9hWed 2 Dec, 10:20 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 40d 9hWed 9 Dec, 10:20 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Jitters Test Server mean?
The game's server browser reads these tags published by Jitters Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs169621 (Build): Build number: 169621; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes fall every week; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Jitters Test Server?
These Rust Server History lists include Jitters Test Server: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Server entry
Does Jitters Test Server run smoothly?
60 server fps on average over the last 48 hours, never below 59. Buildings, deployables and everything else in the world came to as many as 93,000 entities. The highest memory use was 2,545 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Jitters Test Server run?
On Linux, Jitters Test Server runs Rust network protocol 2635 and build 169621. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Jitters Test Server online, and how reliable is it?
At this moment Jitters Test Server is online. About 17 hours ago is when it last restarted, judged by the uptime it reports. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. First seen by Rust Server History on 13 September 2026.
Where is Jitters Test Server located?
With its NA tag, Jitters Test Server lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 104.129.132.227:30015.
Wipe history
What does wipe day look like on Jitters Test Server?
At their busiest, its recent wipes drew an average of 2 players. 23 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The fall below half came by day 2.5 in those wipes where it didn't hold.
What is the wipe schedule on Jitters Test Server?
Its schedule cannot be confirmed from the record, too few of Jitters Test Server's wipes being on record, so the prediction follows its tag. On Wednesday 4 November at 10:20 UTC its next wipe is due. Made 15 days 14 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.
Player record
How does Jitters Test Server rank against other Rust servers?
Seven days of player hours rank Jitters Test Server at #8,189, in the top 37% of all ranked servers; within North America it is #1,175.
How busy is Jitters Test Server?
Of its 10 slots, Jitters Test Server currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2.
Rules, map
What are the rules and settings on Jitters Test Server?
You will not find a gather rate in the name of Jitters Test Server. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Jitters Test Server run?
A procedural map of size 3,500 with seed 2244 is what Jitters Test Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join Jitters Test Server?
Entering client.connect 104.129.132.227:30015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,^z,^y,^w,NA,^p,gmrust,cs169621,ts8
Game
gmrust
mp10
ts8
v2635
cs169621
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.