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Exhibit no. 16,614Acc. 2026.16614

RustAudioAI - Staging Test

Rust server · in the archive since 25 September 2026

Offline 104.12.255.21:28115 checked 28d ago

To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#16,614top 70%
Last wipe33d agoFri 25 Sep, 21:09 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 08:33 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202621:09 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustAudioAI - Staging Test mean?

The game's server browser reads these tags published by RustAudioAI - Staging Test: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs165921 (Build): This server runs game build 165921; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustAudioAI - Staging Test?

These Rust Server History lists include RustAudioAI - Staging Test: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does RustAudioAI - Staging Test run?

Rust network protocol 2634 and build 165921 is the build RustAudioAI - Staging Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is RustAudioAI - Staging Test online, and how reliable is it?

RustAudioAI - Staging Test was last seen 28 days 11 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 25 September 2026 is when Rust Server History first saw it.

Where is RustAudioAI - Staging Test located?

You will find no region published by RustAudioAI - Staging Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 104.12.255.21:28115.

Wipe record

What does wipe day look like on RustAudioAI - Staging Test?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustAudioAI - Staging Test?

The rhythm of RustAudioAI - Staging Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 33 days 22 hours ago, the current world is what it runs now.

Player record

How does RustAudioAI - Staging Test rank against other Rust servers?

The last seven days of player hours place RustAudioAI - Staging Test at #16,614, among the top 70% of all ranked servers.

How busy is RustAudioAI - Staging Test?

RustAudioAI - Staging Test is offline at present, having last been seen 28 days 11 hours ago.

Map and rules

What are the rules and settings on RustAudioAI - Staging Test?

No gather rate is stated in the name of RustAudioAI - Staging Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RustAudioAI - Staging Test run?

A procedural map is what RustAudioAI - Staging Test runs; the game generates it.

Joining the server

How do I join RustAudioAI - Staging Test?

Entering client.connect 104.12.255.21:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players Slot count: 8.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs165921
Build This server runs game build 165921.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.