The server's own banner, as it publishes it
Exhibit no. 2,890Acc. 2026.2890
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新
Rust server, EA · in the archive since 13 September 2026
Online EA 103.217.192.121:29018 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 18 Sep15:23 1 Oct18:11 · FW 19 Oct02:13 2 Nov02:13 5 Nov19:00 · FW 16 Nov02:13 30 Nov02:13 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:30 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202602:13 UTC10d ago
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:11 UTC FW27d ago
- Peak
- 7
- Crowd
- halved by day 7
- Lasted
- 17.3 days
- Players before
- 1
-
Fri 18 Sep 202615:23 UTC40d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 13.1 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 02:13 UTC, in 3d 23h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 23hMon 2 Nov, 02:13 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 17d 23hMon 16 Nov, 02:13 UTC
- 31d 23hMon 30 Nov, 02:13 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
No other server we track uses the a4t.cn hostname that 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes.
What do the server tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 mean?
The game's server browser reads these tags published by 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EA (East Asia): Its entry in the server browser sits under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The Rust Server History lists that feature 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The record
Does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run smoothly?
Across the last 48 hours it averaged 128 server fps; the low was 93. As many as 104,863 entities were in the world: buildings, deployables and the rest. Up to 11,015 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
Rust network protocol 2635 and build 168909 is the build 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 online, and how reliable is it?
The live count shows 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 online right now. The uptime it reports puts the last restart at about 5 days 13 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 located?
In Asia, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lists itself with its EA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 103.217.192.121:29018 as the address.
Wipe record
What does wipe day look like on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
6 players on average was the busiest its recent wipes drew. 33 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 7 it fell below half in the wipes where it did not hold.
What is the wipe schedule on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
The prediction follows its tag because the record holds too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes to confirm its schedule. Due on Monday 2 November at 02:13 UTC is its next wipe. The world it runs now dates from 10 days ago. A wipe every two weeks is published in its tags.
Population
How does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 rank against other Rust servers?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 ranks #2,890 on seven-day player hours: top 13% overall and #283 in Asia.
How busy is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Of its 100 slots, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 currently has 1 filled. Stored history gives a seven-day average of 1 players and a peak of 5. The busiest hour of the last 48 was 14:00 UTC, averaging 4 players.
Rules and settings
What are the rules and settings on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
No gather rate is stated in the name of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
A procedural map of size 4,000 with seed 897176852 is what 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Press F1 in Rust to open the console, then enter client.connect 103.217.192.121:29018 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.