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Exhibit no. 15,349Acc. 2026.15349
Survivors 10x - Local Development
Rust server · in the archive since 23 October 2026
Offline 103.214.46.6:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Survivors 10x - Local Development mean?
You can see the tags Survivors 10x - Local Development publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Survivors 10x - Local Development?
These Rust Server History lists include Survivors 10x - Local Development: 10x Rust servers, on record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
The record
Which version of Rust does Survivors 10x - Local Development run?
On Windows, Survivors 10x - Local Development runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Survivors 10x - Local Development online, and how reliable is it?
Offline now, Survivors 10x - Local Development was last seen 5 days 3 hours ago. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. 23 October 2026 is when Rust Server History first saw it.
Where is Survivors 10x - Local Development located?
There is no region published by Survivors 10x - Local Development. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 103.214.46.6:28015 as the address.
Wipe log
What is the wipe schedule on Survivors 10x - Local Development?
The rhythm of Survivors 10x - Local Development cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 5 hours ago.
Player counts
How does Survivors 10x - Local Development rank against other Rust servers?
The last seven days of player hours place Survivors 10x - Local Development at #15,349, among the top 69% of all ranked servers.
How busy is Survivors 10x - Local Development?
The last sighting of Survivors 10x - Local Development in the live count was 5 days 3 hours ago; it is offline now. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on Survivors 10x - Local Development?
You can read a 10x gather rate in the name of Survivors 10x - Local Development. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.
Which map does Survivors 10x - Local Development run?
The game generates the map on Survivors 10x - Local Development, which is procedural.
Joining the server
How do I join Survivors 10x - Local Development?
Enter client.connect 103.214.46.6:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.