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Exhibit no. 11,996Acc. 2026.11996

okasha_server

Rust server · in the archive since 25 October 2026

Offline 103.206.38.221:28015 checked 3d ago

To visit
Players now 0/ 10
0% full
7-day average1peak 1
Rank#11,996top 54%
Last wipe12d agoFri 16 Oct, 18:40 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 20:50 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202618:40 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on okasha_server mean?

The game's server browser reads these tags published by okasha_server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include okasha_server?

The Rust Server History lists that feature okasha_server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does okasha_server run?

The recorded build for okasha_server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is okasha_server online, and how reliable is it?

The record shows okasha_server offline at this moment, last seen 3 days 11 hours ago. It was up for 0 of 72 hours in the last 3 full days, 0% of the time. 25 October 2026 is when Rust Server History first saw it.

Where is okasha_server located?

No region is published by okasha_server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 103.206.38.221:28015 as the address.

Wipe record

What is the wipe schedule on okasha_server?

Its rhythm is not yet clear: too few of okasha_server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 12 days 13 hours ago its current world was made.

Player record

How does okasha_server rank against other Rust servers?

The last seven days of player hours place okasha_server at #11,996, among the top 54% of all ranked servers.

How busy is okasha_server?

No current count exists for okasha_server; it was last seen 3 days 11 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on okasha_server?

No gather rate is stated in the name of okasha_server. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does okasha_server run?

A procedural map is what okasha_server runs; the game generates it.

Join record

How do I join okasha_server?

Entering client.connect 103.206.38.221:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.