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Exhibit no. 11,996Acc. 2026.11996
okasha_server
Rust server · in the archive since 25 October 2026
Offline 103.206.38.221:28015 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
25 Oct Last seen 16 Oct18:40
a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 20:50 UTCAll times UTC.
The record of each wipe
-
Fri 16 Oct 202618:40 UTC12d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on okasha_server mean?
The game's server browser reads these tags published by okasha_server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include okasha_server?
The Rust Server History lists that feature okasha_server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does okasha_server run?
The recorded build for okasha_server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is okasha_server online, and how reliable is it?
The record shows okasha_server offline at this moment, last seen 3 days 11 hours ago. It was up for 0 of 72 hours in the last 3 full days, 0% of the time. 25 October 2026 is when Rust Server History first saw it.
Where is okasha_server located?
No region is published by okasha_server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 103.206.38.221:28015 as the address.
Wipe record
What is the wipe schedule on okasha_server?
Its rhythm is not yet clear: too few of okasha_server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 12 days 13 hours ago its current world was made.
Player record
How does okasha_server rank against other Rust servers?
The last seven days of player hours place okasha_server at #11,996, among the top 54% of all ranked servers.
How busy is okasha_server?
No current count exists for okasha_server; it was last seen 3 days 11 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules, map
What are the rules and settings on okasha_server?
No gather rate is stated in the name of okasha_server. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does okasha_server run?
A procedural map is what okasha_server runs; the game generates it.
Join record
How do I join okasha_server?
Entering client.connect 103.206.38.221:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.