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Exhibit no. 4,647Acc. 2026.4647

[AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]

Rust server · in the archive since 18 September 2026

Online 103.15.237.223:23414 checked 14m ago

3x vanillamoddedoxide
To visit
Players now 0/ 125
0% full
7-day average0peak 2
Rank#4,647top 21%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202612:18 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Tue 27 Oct 202611:56 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct 202611:39 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Mon 26 Oct 202615:09 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Mon 26 Oct 202614:45 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct 202614:16 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sun 4 Oct 202613:51 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Sun 4 Oct 202613:36 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  9. Sun 4 Oct 202608:21 UTC25d ago
    Peak
    3
    Crowd
    halved by day 15
    Lasted
    22.2 days
    Players before
    0
  10. Sun 4 Oct 202608:05 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Sun 4 Oct 202607:35 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Sun 4 Oct 202606:26 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Sun 4 Oct 202605:17 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  4. Sun 4 Oct 202603:01 UTC25d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  5. Sun 4 Oct 202602:11 UTC25d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  6. Fri 2 Oct 202612:19 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  7. Thu 1 Oct 202615:36 UTC28d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Thu 1 Oct 202615:16 UTC28d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Thu 1 Oct 202614:28 UTC28d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Thu 1 Oct 202613:25 UTC28d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] mean?

These tags from [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

These Rust Server History lists include [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]: 3x Rust server list, Oceania Rust servers on record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

Server entry

Does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] run smoothly?

Averaged over the last 48 hours: 96 server fps, with 78 the lowest. As many as 172,361 entities were in the world: buildings, deployables and the rest. Up to 7,241 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] run?

On Linux, [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] online, and how reliable is it?

At this moment [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] is online. The uptime it reports puts the last restart at about 2 days 7 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] located?

The name of [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] points to Oceania, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 103.15.237.223:23414.

Wipe history

What is the wipe schedule on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

Every few hours [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Player counts

How does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] rank against other Rust servers?

Over seven days of player hours, [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] ranks #4,647, inside the top 21% of all ranked servers.

How busy is [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

0 players are on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] at present, from 125 slots. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

The name states a 3x gather rate for [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] run?

A procedural map of size 5,500 with seed 5000000 is what [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY] runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join [AU/NZ VS SEA][3X LOOT][LOW UPKEEP][NO MERCY]?

Enter client.connect 103.15.237.223:23414 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/6M3abrqRX.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.