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Exhibit no. 15,341Acc. 2026.15341
A Shockbyte Rust Server
Rust server · in the archive since 4 October 2026
Offline 103.15.237.142:26442 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
The Rust Server History lists that feature A Shockbyte Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Does A Shockbyte Rust Server run smoothly?
Averaged over the last 48 hours: 239 server fps, with 238 the lowest. Buildings, deployables and everything else in the world came to as many as 8,123 entities. Up to 2,394 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server was last seen 39 hours ago and is offline right now. About 2 days 10 hours ago is when it last restarted, judged by the uptime it reports. It was up for 146 of 168 hours in the last 7 full days, 87% of the time. 4 October 2026 is when Rust Server History first saw it.
Where is A Shockbyte Rust Server located?
There is no region published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 103.15.237.142:26442.
Wipe log
What is the wipe schedule on A Shockbyte Rust Server?
Its rhythm is not yet clear: too few of A Shockbyte Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 8 hours ago, the current world is what it runs now.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the last seven days put A Shockbyte Rust Server at #15,341: a place in the top 69% of all ranked servers.
How busy is A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server in the live count was 39 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on A Shockbyte Rust Server?
No gather rate is stated in the name of A Shockbyte Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.
Which map does A Shockbyte Rust Server run?
Generated by the game at size 1,500 with seed 50000, the map on A Shockbyte Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 103.15.237.142:26442 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.