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Exhibit no. 14,843Acc. 2026.14843

The White shark

Rust server · in the archive since 26 September 2026

Offline 103.15.237.141:22919 checked 1d ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#14,843top 67%
Last wipe27d agoThu 1 Oct, 23:20 UTC · monthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 05:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:20 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202604:02 UTC32d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    4.8 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

4.8 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0019:0021:0000:0002:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040016:0019:0021:0000:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on The White shark mean?

The game's server browser reads these tags published by The White shark: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include The White shark?

These Rust Server History lists include The White shark: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does The White shark run smoothly?

Averaged over the last 48 hours: 217 server fps, with 203 the lowest. Buildings, deployables and everything else in the world came to as many as 49,119 entities. Up to 4,264 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does The White shark run?

The recorded build for The White shark is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is The White shark online, and how reliable is it?

The record shows The White shark offline at this moment, last seen 34 hours ago. The uptime it reports puts the last restart at about 46 hours ago. Of 168 hours in the last 7 full days, 150 were up: 89% of the time. First seen by Rust Server History on 26 September 2026.

Where is The White shark located?

There is no region published by The White shark. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 103.15.237.141:22919.

Wipe log

What does wipe day look like on The White shark?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 10 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on The White shark?

The White shark wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 16 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player counts

How does The White shark rank against other Rust servers?

The last seven days of player hours place The White shark at #14,843, among the top 67% of all ranked servers.

How busy is The White shark?

No current count exists for The White shark; it was last seen 34 hours ago. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on The White shark?

No gather rate is stated in the name of The White shark. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does The White shark run?

Generated by the game at size 3,000 with seed 50000, the map on The White shark is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join The White shark?

Entering client.connect 103.15.237.141:22919 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.