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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,964Acc. 2026.16964

ServerHub Test

Rust server · in the archive since 27 September 2026

Offline 103.100.211.184:28015 checked 31d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,964top 71%
Last wipe31d agoSun 27 Sep, 13:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ServerHub Test mean?

These tags from ServerHub Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ServerHub Test?

These Rust Server History lists include ServerHub Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does ServerHub Test run?

Rust network protocol 2633 and build 165217 is the build ServerHub Test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ServerHub Test online, and how reliable is it?

ServerHub Test was last seen 31 days 19 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 27 September 2026.

Where is ServerHub Test located?

There is no region published by ServerHub Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 103.100.211.184:28015.

Wipe log

What is the wipe schedule on ServerHub Test?

The record holds too few of ServerHub Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 31 days 20 hours ago, the current world is what it runs now.

Player record

How does ServerHub Test rank against other Rust servers?

Player hours over the last seven days put ServerHub Test at #16,964: a place in the top 71% of all ranked servers.

How busy is ServerHub Test?

ServerHub Test is offline at present, having last been seen 31 days 19 hours ago.

Map and rules

What are the rules and settings on ServerHub Test?

No gather rate is stated in the name of ServerHub Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does ServerHub Test run?

A procedural map is what ServerHub Test runs; the game generates it.

How to join

How do I join ServerHub Test?

Enter client.connect 103.100.211.184:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.