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Exhibit no. 15,338Acc. 2026.15338

Redline

Rust server · in the archive since 30 September 2026

Online 103.1.214.42:28025 checked 6m ago

moddedcarbonpve
To visit
Players now 0/ 30
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe27d agoFri 2 Oct, 08:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:20 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202608:20 UTC27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Redline mean?

The game's server browser reads these tags published by Redline: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166601 (Build): The game build is 166601; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Redline?

These Rust Server History lists include Redline: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does Redline run smoothly?

Across the last 48 hours it averaged 110 server fps; the low was 95. As many as 69,963 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,456 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Redline run?

On Windows, Redline runs Rust network protocol 2634 and build 166601. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Redline online, and how reliable is it?

Redline is listed as online now. About 7 days 4 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is Redline located?

There is no region published by Redline. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 103.1.214.42:28025.

Wipe log

What does wipe day look like on Redline?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 25 hours after the wipe, the crowd peaked.

What is the wipe schedule on Redline?

Its rhythm is not yet clear: too few of Redline's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 2 hours ago.

Player record

How does Redline rank against other Rust servers?

Player hours over the last seven days put Redline at #15,338: a place in the top 69% of all ranked servers.

How busy is Redline?

0 players are on Redline at present, from 30 slots. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Redline?

You will not find a gather rate in the name of Redline. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. VAC from Valve is switched on.

Which map does Redline run?

A procedural map of size 3,500 with seed 648252 is what Redline runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Redline?

Entering client.connect 103.1.214.42:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166601
Build The game build is 166601.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.