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Exhibit no. 15,211Acc. 2026.15211
[Local Server] All Welcome
Rust server · in the archive since 1 October 2026
Online 103.1.213.78:28065 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [Local Server] All Welcome mean?
These tags from [Local Server] All Welcome, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [Local Server] All Welcome?
These Rust Server History lists include [Local Server] All Welcome: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Does [Local Server] All Welcome run smoothly?
30 server fps on average over the last 48 hours, never below 30. As many as 94,266 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,776 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [Local Server] All Welcome run?
The recorded build for [Local Server] All Welcome is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is [Local Server] All Welcome online, and how reliable is it?
[Local Server] All Welcome is listed as online now. About 39 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 1 October 2026 is when Rust Server History first saw it.
Where is [Local Server] All Welcome located?
No region is published by [Local Server] All Welcome. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 103.1.213.78:28065 as the address.
Wipe record
What is the wipe schedule on [Local Server] All Welcome?
The rhythm of [Local Server] All Welcome cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 22 hours ago, the current world is what it runs now.
Player counts
How does [Local Server] All Welcome rank against other Rust servers?
Player hours over the last seven days put [Local Server] All Welcome at #15,211: a place in the top 69% of all ranked servers.
How busy is [Local Server] All Welcome?
Of its 50 slots, [Local Server] All Welcome currently has 0 filled. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 04:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on [Local Server] All Welcome?
The name of [Local Server] All Welcome carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does [Local Server] All Welcome run?
A procedural map of size 4,000 with seed 1829117656 is what [Local Server] All Welcome runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join [Local Server] All Welcome?
Press F1 in Rust to open the console, then enter client.connect 103.1.213.78:28065 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.