The server's own banner, as it publishes it
Exhibit no. 16,757Acc. 2026.16757
[ZA]Madhouse Staging
Rust server · in the archive since 28 September 2026
Offline 102.39.118.251:28035 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [ZA]Madhouse Staging mean?
These tags from [ZA]Madhouse Staging, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166257 (Build): This server runs game build 166257; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [ZA]Madhouse Staging?
These Rust Server History lists include [ZA]Madhouse Staging: Modded Rust servers: the record. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server entry
Which version of Rust does [ZA]Madhouse Staging run?
On Windows, [ZA]Madhouse Staging runs Rust network protocol 2634 and build 166257. The protocol must match to join, and Steam handles that update.
Is [ZA]Madhouse Staging online, and how reliable is it?
Offline now, [ZA]Madhouse Staging was last seen 29 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 28 September 2026 is when Rust Server History first saw it.
Where is [ZA]Madhouse Staging located?
The name of [ZA]Madhouse Staging points to Africa, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 102.39.118.251:28035.
Wipe record
What is the wipe schedule on [ZA]Madhouse Staging?
An estimate from the force wipe gives [ZA]Madhouse Staging's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 31 days 11 hours ago. The tags list a monthly wipe schedule.
Population
How does [ZA]Madhouse Staging rank against other Rust servers?
Over seven days of player hours, [ZA]Madhouse Staging ranks #16,757, inside the top 70% of all ranked servers.
How busy is [ZA]Madhouse Staging?
[ZA]Madhouse Staging is offline at present, having last been seen 29 days 3 hours ago.
Rules, map
What are the rules and settings on [ZA]Madhouse Staging?
You will not find a gather rate in the name of [ZA]Madhouse Staging. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.
Which map does [ZA]Madhouse Staging run?
A procedural map of size 3,500 with seed 3486489 is what [ZA]Madhouse Staging runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join [ZA]Madhouse Staging?
Entering client.connect 102.39.118.251:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/cDHcf229qe.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8
Game
gmrust
mp20
ts8
v2634
cs166257
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.