Open every day, at every hour Admission free 11,740 servers and 65,587 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 11,190Acc. 2026.11190

TMR Testing

Rust server, AF · in the archive since 13 September 2026

Online AF 102.211.186.108:10010 checked 10m ago

monthly wipes moddedoxide
To visit
Players now 0/ 60
0% full
7-day average0peak 1
Rank#11,190top 50% · #17 in AF
Last wipe28d agoThu 1 Oct, 18:03 UTC · monthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:03 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 55% in AF. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TMR Testing mean?

You can see the tags TMR Testing publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; AF (Africa): The server browser lists it under Africa. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TMR Testing?

The Rust Server History lists that feature TMR Testing are: Modded Rust servers: the record. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does TMR Testing run smoothly?

Averaged over the last 48 hours: 83 server fps, with 60 the lowest. As many as 83,451 entities were in the world: buildings, deployables and the rest. Up to 3,019 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does TMR Testing run?

Rust network protocol 2635 and build 168909 is the build TMR Testing runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is TMR Testing online, and how reliable is it?

The live count shows TMR Testing online right now. The uptime it reports puts the last restart at about 19 hours ago. Of 168 hours in the last 7 full days, 148 were up: 88% of the time. First seen by Rust Server History on 13 September 2026.

Where is TMR Testing located?

The AF tag is how TMR Testing lists itself in Africa. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 102.211.186.108:10010.

Wipe history

What does wipe day look like on TMR Testing?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on TMR Testing?

The force wipe is the only wipe on TMR Testing, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 28 days 5 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Population

How does TMR Testing rank against other Rust servers?

TMR Testing takes #17 in Africa on seven-day player hours, with #11,190 overall and a place in the top 50% of all ranked servers.

How busy is TMR Testing?

Of its 60 slots, TMR Testing currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on TMR Testing?

You will not find a gather rate in the name of TMR Testing. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does TMR Testing run?

A procedural map of size 3,750 with seed 261001 is what TMR Testing runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join TMR Testing?

Entering client.connect 102.211.186.108:10010 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://TableMountainRust.rusters.io.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2635,^m,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp60
Max players Slot count: 60.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

AF
Africa The server browser lists it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.