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Exhibit no. 15,954Acc. 2026.15954

MoonlitWolf

Rust server · in the archive since 13 September 2026

Offline 1.123.208.119:28015 checked 26d ago

To visit
Players now 0/ 6
0% full
7-day average0peak –
Rank#15,954top 70%
Last wipe27d agoThu 1 Oct, 11:25 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 3 Oct 2026, 01:46 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202611:25 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep 202623:48 UTC40d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    12.5 days
    Players before
    0
  3. Tue 15 Sep 202609:31 UTC44d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MoonlitWolf mean?

These tags from MoonlitWolf, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include MoonlitWolf?

These Rust Server History lists include MoonlitWolf: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does MoonlitWolf run?

On Windows, MoonlitWolf runs Rust network protocol 2633 and build 165217. Steam updates your game for you; joining needs the same protocol.

Is MoonlitWolf online, and how reliable is it?

MoonlitWolf was last seen 26 days 9 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is MoonlitWolf located?

No region is published by MoonlitWolf. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 1.123.208.119:28015 as the address.

Wipe log

What does wipe day look like on MoonlitWolf?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on MoonlitWolf?

There is no next wipe to predict on MoonlitWolf, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 23 hours ago, the current world is what it runs now.

Player counts

How does MoonlitWolf rank against other Rust servers?

The last seven days of player hours place MoonlitWolf at #15,954, among the top 70% of all ranked servers.

How busy is MoonlitWolf?

No current count exists for MoonlitWolf; it was last seen 26 days 9 hours ago.

Rules, map

What are the rules and settings on MoonlitWolf?

You will not find a gather rate in the name of MoonlitWolf. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does MoonlitWolf run?

A procedural map is what MoonlitWolf runs; the game generates it.

Join record

How do I join MoonlitWolf?

Entering client.connect 1.123.208.119:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp6
Max players The server holds 6 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.